To promote the Progress of Science and useful Arts, by securing for limited Times to Authors and Inventors the exclusive Right to their respective Writings and Discoveries.
--United States Constitution, Article I, Section 8, Clause 8
Patents are complex, but it'll be fun to learn more about them with this card matching game. Turn over two cards on each turn to match numbers. As you match cards, you'll unlock keywords, which you can click on to learn about patents.Happy Matching!
Keyword 1 Unlocked: Patent!
The word patent literally means "open." In exchange for fully explaining how the invention works, an inventor that is granted a patent has a legal monopoly to the invention for around 20 years from the date of the patent application.
Keyword 2 Unlocked: Patent Rights!
Patents give the inventor or her assignee the exclusive right to make, use, sell, offer for sale, or import the invention into the United States during the term of the patent.
Keyword 3 Unlocked: Patentable Subject Matter!
For an invention to be patentable, it must be either a new and useful process (steps to create something), machine (combination of device), manufacture (a simple device), or composition of matter (a new substance like pharmaceutical), or any new and useful improvement of one of these.
Keyword 4 Unlocked: Novelty!
In order for an invention to be patentable, it must be new. That is, your invention must not have been patented by someone else already.
Keyword 5 Unlocked: Obviousness!
In order for an invention to be patentable, it must not be obvious. Even if there is not an existing patent for your invention, if it would have been obvious to someone skilled in the art to combine two or more existing patented inventions to create your invention, that may make your invention unpatentable.
Keyword 6 Unlocked: Utility!
In order for an invention to be patentable, it must be useful, which means it must accomplish some task, even if it does so crudely. Basically, the invention has to work.
Keyword 7 Unlocked: Enablement!
In order for an invention to get a patent for an invention, the inventor (with the help of her patent attorney) must fully disclose and explain the invention in the patent application so that someone else skilled in the art (that is, in the technological field related to the invention) would be enabled to reproduce the invention. The point of this, and the point of patents, is to help science and technology progress by learning how new inventions work. Sometimes this leads to improvements on existing inventions or completely new ones.
Keyword 8 Unlocked: Reduction to Practice!
One of the most important, and possibly most tricky, requirements to receive a patent is that the invention must be reduced to practice. This means that mere ideas can't be patented. In other words, if you have a great idea, it's not enough to get a patent, and you should develop/convert/distill your idea into a physical apparatus (there are limited exceptions to this).
Keyword 9 Unlocked: Patent Types!
There are three types of patents: utility, design, and plant. A utility patent describes a device that completes a task, a design patent protection an invention of ornamental nature, and a plant patent seeks to protect a newly created kind of plant.
Keyword 10 Unlocked: Prior Art!
If someone else has used, sold, offered for sale, or made a publication about an invention within a certain time period before a patent application, it may prevent a patent from being granted. This includes if the inventor herself was the one using or publishing the invention!
Keyword 11 Unlocked: Micro Entity!
A person, small business, or non-profit that may qualify for a special fee status for patent applications. Recent changes to patent law and rules have greatly lowered the fees for micro entities to file patent applications. Now individual inventors can file patent applications for literally thousands of dollars less than just a few years ago.
Keyword 12 Unlocked: The Patent Foundry!
A patent law firm providing low-cost, yet high quality, patent applications for creative inventors and entrepreneurs.Hey, that's us!